Repository | Book | Chapter

225531

(2014) Sound, music, and motion, Dordrecht, Springer.

Musical sonification of avatar physiologies, virtual flight and gesture

Robert Hamilton

pp. 518-532

Virtual actors moving through interactive game-space environments create rich streams of data that serve as drivers for real-time musical sonification. The paradigms of avian flight, biologically-inspired kinesthetic motion and manually-controlled avatar skeletal mesh components through inverse kinematics are used in the musical performance work ECHO::Canyon to control real-time synthesis-based instruments within a multi-channel sound engine. This paper discusses gestural and control methodologies as well as specific mapping schemata used to link virtual actors with musical characteristics.

Publication details

DOI: 10.1007/978-3-319-12976-1_31

Full citation:

Hamilton, R. (2014)., Musical sonification of avatar physiologies, virtual flight and gesture, in M. Aramaki, O. Derrien, R. Kronland-Martinet & S. Ystad (eds.), Sound, music, and motion, Dordrecht, Springer, pp. 518-532.

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